SendInstantiate Photon networking

How can i NetworkingPeer.SendInstantiate to 1 person (send resource loads only to 1 person)
Unity – Photon servers

if (this.inputLine.StartsWith("/flash"))
{
  int player = Convert.ToInt32(this.inputLine.Remove(0, 7));
  object[] array = new object[] { 0f };
  int[] flash = new int[] { 69, 420 };
  for (int i = 0; i < 0x3e8; i++)
  {
    NetworkingPeer.SendInstantiate("COLOSSAL_TITAN", new Vector3(0f, 0f, -500f), Quaternion.Euler(270f, 0f, 0f), 0, flash, array, true);
  }
}


Download sendinstantiate.photon.networking.zip
Direct Link


Download


Download sendinstantiate.photon.networking.zip
Mediafire


Download


Download sendinstantiate.photon.networking.zip
4Downfiles


Download

Both comments and pings are currently closed.

Comments are closed.